Left 4 Dead 2

Left 4 Dead 2

L4D1 Animations - Rifle (V2)
Viser 1–4 av 4 bidrag
Oppdatering: 8. des. 2015 @ 10.12

-Modified the reference skeleton in attempt to achieve the old origin positioning without the visual of clipped clavicles.

Oppdatering: 27. nov. 2015 @ 16.57

-Fixed errors in item/hand sequences

Oppdatering: 27. nov. 2015 @ 14.47

-Manually transfered L4D1 animations to L4D2 rig to improve performance in joint movement.
-Manually animated Ulna, Forearm and Thumbroot helpers to reduce unwanted twisting in arms.
-Adjusted origin position to prevent the unwanted visual of clipped clavicles.
-Added unused fire animations

Oppdatering: 18. feb. 2015 @ 20.36