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Wacky Warning (1.2.5)
Viser 1–10 av 21 bidrag
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Oppdatering: 16. nov. @ 11.30

Update to version 1.2.5

- fixed orbs again

Oppdatering: 16. nov. @ 9.13

Update to version 1.2.4

- Fixed orbs not being random
- Made Big Slap red
- Tweaked the color of blood a bit
- Fixed ending one final time... maybe

Oppdatering: 13. nov. @ 7.32

Update to version 1.2.3

- The same as last time

Oppdatering: 13. nov. @ 7.19

Update to version 1.2.2

- hopefully fixed multiplayer orb spawning
- oops

Oppdatering: 10. nov. @ 11.18

Update to version 1.2.1

- Revamped orb spawning (now they are randomized)
- Removed doors and planks to prevent impossible runs (for if an orb spawns in a blocked off room)
- Added legacy orb spawning setting (gives orbs their old spawns and brings doors / blockades back)
- Diving bell door can be closed and opened whenever now, not only when all the orbs are collected

Oppdatering: 10. nov. @ 1.57

Update to version 1.2.0

- Fixed ending for real this time
- Added Endless Mode
- Added Endless Mode and Reduce Motion Sickness settings
- Changed song
- Reduced timer to fit in song: 5 minutes -> almost 4 minutes
- Added Endless Mode death screen
- Winning the game does not delete your save anymore
- Winning the game makes you go to the next day instead of being stuck on day 3
- Bug fixes

Oppdatering: 9. nov. @ 11.23

Update to version 1.1.2

- Fixed timer not going away probably

Oppdatering: 9. nov. @ 5.13

Update to version 1.1.1

- Fixed walkie talkies not spawning instead of flashlights
- Fixed all old flashlights being replaced with walkie talkies on day 3

Oppdatering: 9. nov. @ 3.09

Update to version 1.1.0

- Revamped the ending to be more intense (was bored)
- Fixed the ending screen
- Added custom ending screen
- Fixed a few bugs
- Probably made more bugs in the process
- Added the base for an endless mode but have not tested it

Oppdatering: 8. nov. @ 12.02

Update to version 1.0.1

- Getting chased gives you more stamina