Left 4 Dead 2

Left 4 Dead 2

Psykskallar Aesthetics But Edited
Visualizzazione di 1-10 elementi su 10
Aggiornamento: 4 nov, 3:02
da RED

No Mercy sign is green again.

Aggiornamento: 28 ott, 8:19
da RED

If you can see this, then it worked.

Aggiornamento: 19 ott, 21:08
da RED

Combined the mod with darker textures for L4D2 campaigns so they will stand out less. Added visible breakable walls by Chimi.

Aggiornamento: 12 ott, 16:54
da RED

Removed the burning city on the last chapter of Death Toll. Adjusted the VGUI.

Aggiornamento: 6 ott, 4:30
da RED

Changed Death Toll and The Last Stand skyboxes.

Aggiornamento: 5 ott, 17:20
da RED

Changed the skyboxes, CC and fog of the following campaigns: The Parish, The Sacrifice and Dead Center. Hard Rain from map's 3 to 5 have just a different CC.

Aggiornamento: 5 ott, 11:05
da RED

Fixed the issue with the skybox on Dead Air.

Aggiornamento: 1 ott, 6:30
da RED

Changed the skybox on No Mercy and Crash Course. Made slightly lighter cc to make it brighter. Changed the skybox on The Parish and reverted the cc back to the Yoru's one. Changed the VGUI to match the new look of maps.

Aggiornamento: 29 set, 22:04
da RED

Adjusted the fog on the Plantation(Swamp Fever).

Aggiornamento: 29 set, 21:16
da RED