Left 4 Dead 2

Left 4 Dead 2

Early Days PART 1/6
4 sonuçtan 1 ile 4 arası gösteriliyor
Güncelleme: 15 Kas @ 7:12
Güncelleyen: perfect_buddy

- Decreased draw distance across all maps
- Lowered resolution of some skybox card textures
- Lowered resolution of grass detail texture
- Lowered lightmap resolution across all maps
- Decreased draw distance for most props
- Visleaf optimization
- Removed 2 hotel rooms and a bedroom from the last apartment on map 2 to save resources
- Lower volume of screams, phones and some store music
- Improved bushes
- Improved woods paths
- Added hud hints near gauntlets
- Added gas can spawn on the overpass
- Moved gas can on finale roof so that fire doesn't stop AI from getting into the chopper
- Fixed nav issues in the 3rd map gauntlet

Güncelleme: 6 Eyl @ 2:21
Güncelleyen: perfect_buddy

- updated sound cache

Güncelleme: 3 Eyl @ 1:14
Güncelleyen: perfect_buddy

- improved stability by splitting campaign content more evenly

Güncelleme: 2 Eyl @ 9:03
Güncelleyen: perfect_buddy