Unturned

Unturned

Interplanetary
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Uppdatering: 7 sep @ 6:07
av Neal


  • Fixed safezone roof access
  • Fixed the default paint colors for several vehicles

Uppdatering: 7 sep @ 5:53
av Neal


  • Fixed caliber ID compatibility for the fission reflex

Uppdatering: 7 sep @ 5:43
av Neal


  • Adjusted exhaust particles for the Nikola

Uppdatering: 7 sep @ 4:31
av Neal

New Content!

  • Added a new quest for Gary
  • Added 2 new guns and some attachments
  • Added 2 new vehicles
  • Added a few more small loot areas
  • Several changes to muzzle attachments
  • Increased 3rd person camera distance for most vehicles
  • More bug fixes!

Uppdatering: 5 sep @ 8:07
av Neal


  • Changed recipe requirements for a few items

Uppdatering: 5 sep @ 7:14
av Neal


  • Fixed a bug with max speed for the Carp
  • Fixed the low tier deadzone crate

Uppdatering: 5 sep @ 5:46
av Neal

New Content! :

  • Added the Autobolt, and bolt magazines
  • Added a new vehicle horn sound for the Krasota
  • Added a chance for destructible ladders to drop scraps
  • Optimized the safezone window shader's performance
  • Adjusted more vehicle physics
  • Fixed a couple navmesh issues
  • Fixed an issue with BP bolt recipe
  • Added some more oil derricks and item spawns to Apollo

Uppdatering: 4 sep @ 5:40
av Neal


  • Fixed a viewmodel bug with Stat Trackers
  • Changed several destructible object's effects

Uppdatering: 4 sep @ 5:05
av Neal


  • Added some stacks for pipes and beams
  • Added a metal pallet
  • Adjusted wheel colliders and increased gravity for the Ottowa

Uppdatering: 3 sep @ 22:47
av Neal


  • Added stack of sealing tape
  • Fixed an issue in the .asset file for gunsmith
  • Fixed an issue with the Safezone fence collision
  • Boosted and adjusted a few healing item stats
  • Changed a couple item names, to make them easier to locate in the crafting menu