Unturned
Interplanetary
Affichage des entrées 31-40 sur 77
< 1  2  3  4  5  6 ... 8 >
Mis à jour le : 7 sept. à 6h07
par Neal


  • Fixed safezone roof access
  • Fixed the default paint colors for several vehicles

Mis à jour le : 7 sept. à 5h53
par Neal


  • Fixed caliber ID compatibility for the fission reflex

Mis à jour le : 7 sept. à 5h43
par Neal


  • Adjusted exhaust particles for the Nikola

Mis à jour le : 7 sept. à 4h31
par Neal

New Content!

  • Added a new quest for Gary
  • Added 2 new guns and some attachments
  • Added 2 new vehicles
  • Added a few more small loot areas
  • Several changes to muzzle attachments
  • Increased 3rd person camera distance for most vehicles
  • More bug fixes!

Mis à jour le : 5 sept. à 8h07
par Neal


  • Changed recipe requirements for a few items

Mis à jour le : 5 sept. à 7h14
par Neal


  • Fixed a bug with max speed for the Carp
  • Fixed the low tier deadzone crate

Mis à jour le : 5 sept. à 5h46
par Neal

New Content! :

  • Added the Autobolt, and bolt magazines
  • Added a new vehicle horn sound for the Krasota
  • Added a chance for destructible ladders to drop scraps
  • Optimized the safezone window shader's performance
  • Adjusted more vehicle physics
  • Fixed a couple navmesh issues
  • Fixed an issue with BP bolt recipe
  • Added some more oil derricks and item spawns to Apollo

Mis à jour le : 4 sept. à 5h40
par Neal


  • Fixed a viewmodel bug with Stat Trackers
  • Changed several destructible object's effects

Mis à jour le : 4 sept. à 5h05
par Neal


  • Added some stacks for pipes and beams
  • Added a metal pallet
  • Adjusted wheel colliders and increased gravity for the Ottowa

Mis à jour le : 3 sept. à 22h47
par Neal


  • Added stack of sealing tape
  • Fixed an issue in the .asset file for gunsmith
  • Fixed an issue with the Safezone fence collision
  • Boosted and adjusted a few healing item stats
  • Changed a couple item names, to make them easier to locate in the crafting menu