Unturned

Unturned

Interplanetary
Showing 41-50 of 77 entries
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Update: Sep 2 @ 11:11pm
by Neal


  • Added some new crafting sounds for every item

Update: Sep 2 @ 9:55pm
by Neal


  • Changed some more crafting and salvage recipes

Update: Sep 2 @ 8:37pm
by Neal


  • Added more sounds for medical items
  • Modified some of the new medicine recipes, adding a new usage to berries

Update: Sep 2 @ 3:56pm
by Neal


  • Added an easier source of nuclear electrodes
  • Fixed a couple more performance issues at the Station due to rendering shaders particularly with Ultra settings
  • New workshop preview images!

Update: Sep 2 @ 3:42pm
by Neal


  • Decluttered some more safezone objects
  • Fixed both the Ottowa and Krasota bumper collisions
  • Fixed a couple more recipe issues

Update: Sep 2 @ 3:09am
by Neal

Fixed a duplicated teleporter on Borea
Changed the spotlight asset lighting from "soft shadows" to "hard shadows"

Update: Sep 2 @ 2:39am
by Neal

New Content! :

  • Added several new craftable medical items
  • Changed a few more guns to include picatinny rails and more detail
  • Added a new nuclear grenade
  • Added a new Borea teleporter to the safezone
  • Changed vehicle spawn node system for land vehicles
  • Added more cover to several areas of the canyon

Update: Sep 1 @ 4:08pm
by Neal

New Content! :

  • Added destructible tire functionality for some vehicles, and added replacements found in containers
  • Added the ability to respray paint, and added 8 paint coat types
  • Remodeled the majority of the vehicles to support paint colors
  • Changes to tires and vehicle physics profiles
  • More rendering fixes

Update: Aug 31 @ 2:48pm
by Neal

- Added zombie spawns on Borea
- Fixed some star rendering issues when using TAA or FXAA settings
- Fixed alien skin texture issue

Update: Aug 31 @ 12:11pm
by Neal

- Fixed some normals on dashboard buttons