Unturned
Interplanetary
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Update: 2 sep om 23:11
door Neal


  • Added some new crafting sounds for every item

Update: 2 sep om 21:55
door Neal


  • Changed some more crafting and salvage recipes

Update: 2 sep om 20:37
door Neal


  • Added more sounds for medical items
  • Modified some of the new medicine recipes, adding a new usage to berries

Update: 2 sep om 15:56
door Neal


  • Added an easier source of nuclear electrodes
  • Fixed a couple more performance issues at the Station due to rendering shaders particularly with Ultra settings
  • New workshop preview images!

Update: 2 sep om 15:42
door Neal


  • Decluttered some more safezone objects
  • Fixed both the Ottowa and Krasota bumper collisions
  • Fixed a couple more recipe issues

Update: 2 sep om 3:09
door Neal

Fixed a duplicated teleporter on Borea
Changed the spotlight asset lighting from "soft shadows" to "hard shadows"

Update: 2 sep om 2:39
door Neal

New Content! :

  • Added several new craftable medical items
  • Changed a few more guns to include picatinny rails and more detail
  • Added a new nuclear grenade
  • Added a new Borea teleporter to the safezone
  • Changed vehicle spawn node system for land vehicles
  • Added more cover to several areas of the canyon

Update: 1 sep om 16:08
door Neal

New Content! :

  • Added destructible tire functionality for some vehicles, and added replacements found in containers
  • Added the ability to respray paint, and added 8 paint coat types
  • Remodeled the majority of the vehicles to support paint colors
  • Changes to tires and vehicle physics profiles
  • More rendering fixes

Update: 31 aug om 14:48
door Neal

- Added zombie spawns on Borea
- Fixed some star rendering issues when using TAA or FXAA settings
- Fixed alien skin texture issue

Update: 31 aug om 12:11
door Neal

- Fixed some normals on dashboard buttons