Arma 3
Drone Signals
1–6 из 6
Обновление: 25 июн в 5:56
автор: Turnip

Version 1.1c

- Adjusted terrain influence calculation as coefficient wasn't being applied properly.

Обновление: 25 июн в 5:20
автор: Turnip

Version 1.1b

- Fix for the retranslators, issue from copying over the new formats from jammer code.
- Adjusted search radius of retranslators to include drone signal ranges in the logic.
- Removed debugging bits left over from last update

Apologies for the issues, done a bit more testing now.

Обновление: 24 июн в 14:10
автор: Turnip

Version 1.1

- A full refactor of the code base and logic for the signal calculations, this should be a lot faster now!
- Adjusted terrain intersect influence to reduce height influence, this will likely be adjusted again in the future! (Thanks @_ascent)
- Adjusted the default CBA Settings. Note: all variable names have been adjusted so any previous settings would need to be readded.
- Added full support for jammer & retranslator infleunce, which can be disabled when destroyed/damaged.
- Added placeholder objects available in editor/zeus for jammers and retranslators.
- Added configurable options for jammers, allowing for change in the range, strength and side/faction.
- Added configurable options for retranslators, allowing for change in the range, boost and side/faction.

Do reach out if you have any issues!

Обновление: 17 июн в 14:16
автор: Turnip

Version 1.0c

- Cleanup of old functions and prep for new features

Обновление: 13 июн в 14:58
автор: Turnip

Version 1.0b

- Adjusted CBA settings category and userAction handling for loss of signal.

Обновление: 13 июн в 11:02
автор: Turnip

Version 1.0

Initial release