Project Zomboid

Project Zomboid

Somewhat Traits [B42 Compatible]
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Update: Sep 7 @ 3:00pm

+ fixed a bug where sometimes effects of the traits would persist after death even if those traits are not present anymore
+ Squirrel: slightly improved fatigue compensation

Update: Sep 6 @ 12:42pm

+ Drunkard: fixed a typo which prevented the weapon drop
+ Adaptive Metabolism: fixed a typo which made it disengage too early, improved calorie preservation when running/sprinting
+ Trekker: slightly improved endurance compensation, it won't happen when attacking anymore
+ Pacer: improved endurance compensation when sprinting

Update: Sep 6 @ 3:02am

+ Scaredy-cat: clamped the max chance to scream to avoid spam when surrounded by a horde
+ Injured: fracture severity is now affected by Fast/Slow Healer instead of being pure rng

Update: Sep 4 @ 3:00am

+ Flat-earther: fixed an oversight which allowed to purposefully peep at the minimap for a brief moment

Update: Sep 3 @ 3:01am

+ fixed a bug where Speed Demon could be gained during impact damage to the vehicle from reversing if prior to that player have reached maxSpeed
+ changed the scream text color in multiplayer chat from white to red to match single player

Update: Aug 29 @ 9:31am

+ Sunday Runner/Sprint Demon: tuned the values, the effect is still very subtle but should be at least somewhat noticeable now
+ Flimsy: addressed the possible floating point error which could've caused a technically safe to wear bag to trigger the pain
+ Weak Stomach: tuned the threshold so the Queasy moodle doesn't stay as long after the Panic moodle is gone

Update: Aug 27 @ 3:00am

+ Speed Demon: replaced hotfix with proper fix

Update: Aug 26 @ 3:00pm

+ Speed Demon: hotfix

Update: Aug 26 @ 9:21am

+ Speed Demon: fixed and oversight where hitting a zombie with a car could lead to gaining the trait

Update: Aug 26 @ 3:00am

+ Smoker: limited coughing to running only, Lumberjacks rejoice
+ Flat-earther: added a workaround for when minimap still shows up