Project Zomboid
Somewhat Traits [B42 Compatible]
Показване на 31 — 40 от 48 постъпления
< 1  2  3  4  5 >
Обновление: 15 авг. в 10:45

+ added icons, big thanks @clementine for the pixel art
+ reworked how panic works, now panic reduction is tied to character survived time instead of world age. Same as in b42 except Adrenaline Junkie is not affected

Обновление: 14 авг. в 4:30

missclick, apologies

Обновление: 14 авг. в 4:29

Обновление: 14 авг. в 4:29

Обновление: 14 авг. в 4:26

SomewhatTraits
+ Paramedic and Pit Crew 6 > 5 points

SomewhatTraitsSkills
+ removed +1 duplicates of vanilla traits like Angler, First Aider etc
+ set +3 Nimble mutually exclusive with +1 Nimble, Burglar and Gymanasst
+ set +3 Sprinting mutually exclusive with Runner
+ b41 set +1 Foraging 3 > 4 points
+ set +1 Trapping 3 > 4 points
+ b42 description fix Sprinting > Running

Обновление: 14 авг. в 1:17

+ added +3 nimble trait for 8 points
+ changed +3 sprinting trait to 6 points
+ b42 fixed descriptions for skills module

Обновление: 12 авг. в 8:53

+ added sandbox option: "Monitor Traits - Compatibility for mods which allow to add/remove traits midgame. Every ingame hour checks for traits presence and enables/disables the corresponding functionality"

Обновление: 10 авг. в 8:33

+ Brittle: b42 fixed a bug where resting on furniture would cause hand fractures, thanks @Charming Dazz for report
+ added sandbox option for variability in loosing/gaining traits (enabled by default): "Variability - Randomly adjusts each value within 25% for each player every time the game is loaded"

Обновление: 28 юни в 13:00

+ Handy: fixed timed action error, thanks @dpear for report

Обновление: 23 юни в 6:39

+ Injured: now works as expected
+ Lurcher: -4 >> -5
+ Flailer: -5 >> -4
+ Drunkard: minimal drunkenness required to not drop the weapon when exhausted 1 >> 20
+ Couch Dweller: b42 fixed not being mutually exclusive with Claustrophobic
+ Flat Earther: clarified description "Can't use map and minimap. Can read map items."