Space Engineers
Soteria Effort (Vanilla+ Countermeasures Weapon Pack)
กำลังแสดง 1-7 จาก 7 รายการ
อัปเดต: 5 ต.ค. @ 4: 23pm
โดย TheRebornAce

Patch 1.3.1

Fixes:
- Redefine directory to missing Inv. Slope Flare Pod build stage models. (Surprised no one notified me about this issue till now...)

อัปเดต: 11 ก.ค. @ 8: 02pm
โดย TheRebornAce

Patch 1.3.0

New Additions:
- Added original ammo models and icons for Infrared Flare Pods
- Added original ammo models and icons for Expendable RF Decoy
- Added firing audio SFX to DIRCM Turret

Adjustments:
- Changed Expendable RF Decoy mag size from 6 to 1

อัปเดต: 24 มิ.ย. @ 8: 14pm
โดย TheRebornAce

Patch 1.2.1

HOTFIX:
- Slight adjustment to model appearances
- Changed IRCM flare colors from pale yellow to deeper yellow-orange color

อัปเดต: 14 มิ.ย. @ 4: 01pm
โดย TheRebornAce

Patch 1.2.0

New Additions:
- Added large-grid Cube and Slope variants of IRCM pods
- Added small- and large-grid Signature Decoy Launchers
- Added RF Decoy ammo

Balance Updates:
- Increased DIRCM ammo regeneration power requirement from 10 MW to 20 MW
- Increased IR Flares travel distance from 250 m to 300 m
- Increased IRCM Pod deviation from 0.1 deg to 5.0 deg
- Increased IR flare decoy effectiveness from 10% to 15%


อัปเดต: 4 มิ.ย. @ 6: 44pm
โดย TheRebornAce

Patch 1.1.0

- Updated DIRCM internal volume to fit the generated ammo properly.
- Change reload time of DIRCM from 0 seconds to 3 seconds.
- Reduce reload time of both large and small grid flare pods.

อัปเดต: 31 พ.ค. @ 1: 16am
โดย TheRebornAce

Patch 1.0.1

Forgot to add decoy function to the decoy flares. Whoops. Flares should work properly now.

อัปเดต: 30 พ.ค. @ 7: 50pm
โดย TheRebornAce

Patch 1.0.0

- Initial release of Soteria Effort