Space Engineers

Space Engineers

Soteria Effort (Vanilla+ Countermeasures Weapon Pack)
Wyświetlanie 1-7 z 7 pozycji
Aktualizacja: 5 października o godz. 16:23
twórca: TheRebornAce

Patch 1.3.1

Fixes:
- Redefine directory to missing Inv. Slope Flare Pod build stage models. (Surprised no one notified me about this issue till now...)

Aktualizacja: 11 lipca o godz. 20:02
twórca: TheRebornAce

Patch 1.3.0

New Additions:
- Added original ammo models and icons for Infrared Flare Pods
- Added original ammo models and icons for Expendable RF Decoy
- Added firing audio SFX to DIRCM Turret

Adjustments:
- Changed Expendable RF Decoy mag size from 6 to 1

Aktualizacja: 24 czerwca o godz. 20:14
twórca: TheRebornAce

Patch 1.2.1

HOTFIX:
- Slight adjustment to model appearances
- Changed IRCM flare colors from pale yellow to deeper yellow-orange color

Aktualizacja: 14 czerwca o godz. 16:01
twórca: TheRebornAce

Patch 1.2.0

New Additions:
- Added large-grid Cube and Slope variants of IRCM pods
- Added small- and large-grid Signature Decoy Launchers
- Added RF Decoy ammo

Balance Updates:
- Increased DIRCM ammo regeneration power requirement from 10 MW to 20 MW
- Increased IR Flares travel distance from 250 m to 300 m
- Increased IRCM Pod deviation from 0.1 deg to 5.0 deg
- Increased IR flare decoy effectiveness from 10% to 15%


Aktualizacja: 4 czerwca o godz. 18:44
twórca: TheRebornAce

Patch 1.1.0

- Updated DIRCM internal volume to fit the generated ammo properly.
- Change reload time of DIRCM from 0 seconds to 3 seconds.
- Reduce reload time of both large and small grid flare pods.

Aktualizacja: 31 maja o godz. 1:16
twórca: TheRebornAce

Patch 1.0.1

Forgot to add decoy function to the decoy flares. Whoops. Flares should work properly now.

Aktualizacja: 30 maja o godz. 19:50
twórca: TheRebornAce

Patch 1.0.0

- Initial release of Soteria Effort