Left 4 Dead 2

Left 4 Dead 2

Howler - Jockey Replacement
目前顯示第 1-10 項,共 45 項
< 1  2  3  4  5 >
更新:11 月 15 日 @ 下午 3:23
Waltz 發表

更新:11 月 15 日 @ 下午 1:12
Waltz 發表

- Howler will now only incapacitate on Advanced / Aggressive Difficulty instead of Instakill (Instakill is now reserved exclusively for Nightmare / Expert)
- Shoving a Howler will now count as touching it, either Incapping or Killing the player that shoved it
- Can now spawn the Howler at will if sv_cheats is on

更新:10 月 8 日 @ 上午 7:15
Waltz 發表

- Increased speed when on fire a small amount
- Removed despawn script on finales (now its vanilla despawn logic)

更新:9 月 29 日 @ 上午 7:05
Waltz 發表

更新:8 月 29 日 @ 下午 7:56
Waltz 發表

- reversed aesthetic death changes, caused too many issues

更新:8 月 29 日 @ 上午 9:07
Waltz 發表

更新:8 月 29 日 @ 上午 9:06
Waltz 發表

- Updated to match the QoL changes I implemented in the Redux version of the Honkler

TL;DR:

- If the Howler tries to spawn during a panic event or tank attack, it will wait until after those have ended before spawning
- Aesthetic adjustments to howler killing survivors
- Slightly nerfed instakill distance
- Heavily reduced the length of time a Howler takes to be killed with fire (especially on Nightmare difficulty)

更新:8 月 16 日 @ 下午 4:24
Waltz 發表

- considerably shortened the spawn music of the Howler

更新:8 月 12 日 @ 下午 8:40
Waltz 發表

I arise from the dead for another update:

- Many spawn mechanics updated to make it so that - in general - Howlers spawn a little more often on higher difficulties and a little less often on Easy
- Howlers cannot spawn unless the survivors have made it to at least 15% of the way through the level (unless you take too long)
- Created a Music Cue for when the Howler spawns to better alert players when a Howler spawns (pretty dread inducing imo)

Music Cue is "Suicidal Clock Chime" from Silent Hill 4: The Room

更新:7 月 26 日 @ 下午 1:41
Waltz 發表

there we go