Garry's Mod

Garry's Mod

VRMod x64 - Extended
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Pembaruan: 23 Sep @ 2:31pm
berdasarkan Doom Slayer

- Optimization update: brought some of the optimizations back which were reverted during the process of fixing multiplayer issues (Reducing extensive calls to UpdateIK and network traffic)

Pembaruan: 20 Sep @ 11:23am
berdasarkan Doom Slayer

- Melee: ignoring current vehicle (should still be able to slap your passenger)
- Character: fixed messed up bone while driving

Pembaruan: 20 Sep @ 9:31am
berdasarkan Doom Slayer

-Fixed black screen on windows

Pembaruan: 20 Sep @ 7:00am
berdasarkan Doom Slayer

-Optimization update: may reduce fps drops in some cases

Pembaruan: 19 Sep @ 5:01pm
berdasarkan Doom Slayer

-Server side API: Poses prediction based on velocity between frames. Should improve physics a little.
-Pickup: due to the lots of negative feedback regarding floating items caused by physics, the "Rendering" proxy was implemented. So now props should be less floaty, as they don't follow physics, that can be behind a little, especially in the multiplayer with high ping
-Melee: preventing punching the prop right after drop

Pembaruan: 18 Sep @ 1:47pm
berdasarkan Doom Slayer

-Glide: fixed hands being stuck if vehicle was deleted or player exited while gripping the wheel

Pembaruan: 18 Sep @ 1:41pm
berdasarkan Doom Slayer

-Glide: fixed grips for sanchez, added state reset serverside to prevent stuck Inputs

Pembaruan: 17 Sep @ 7:06pm
berdasarkan Doom Slayer

-Reverted few of the changes from the previous update

Pembaruan: 17 Sep @ 7:00pm
berdasarkan Doom Slayer

-Some minor fixes

Pembaruan: 17 Sep @ 3:31pm
berdasarkan Doom Slayer

-Pickup that can ( should no longer be visible)
-GUNS INSIDE THE VEHICLES. ArcVR works for all vehicles, standard ones work only if collisions allow it, like jalopy or glide motorbikes or some roofless cars... Good luck with bindings. Need to bind "weaponmenu", "reload", "turret" (for primary) "alt_turret"( for secondary) in vehicle tab
-Lots of glide polishing and optimizations
-Enabled multicore related convas