Garry's Mod
Glide // Styled's Vehicle Base
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Обновление: 23 дек. 2024 г. в 3:23
автор: StyledStrike

- Added option to toggle vehicle HUD
- Added option to toggle skybox indicator
- Unset EFL_KEEP_ON_RECREATE_ENTITIES on map cleanup - fixes errors when cleaning up the map after entering tanks

Обновление: 22 дек. 2024 г. в 19:07
автор: StyledStrike

- Added ENT:GetWeaponCount
- Make sure the Rhino's model bones have been successfully found before trying to use them
- When trying to get which animation to use from the vehicle, make sure the function exists

Обновление: 22 дек. 2024 г. в 17:39
автор: StyledStrike

- Make sure client-side trace is valid when creating explosion decals

Обновление: 22 дек. 2024 г. в 16:36
автор: StyledStrike

- Fixed errors when Wiremod is not installed
- Set default FOV to fov_desired, allow up to 120 FOV (Thanks, Redox!)
- Added resource.AddWorkshop (Thanks, Phatso!)

Обновление: 22 дек. 2024 г. в 15:41
автор: StyledStrike

- Don't show local player on HUDDrawTargetID, but still show the local player's vehicle tag
- Fix tracers not disappearing smoothly
- Tweak Blazer's traction parameters

Обновление: 22 дек. 2024 г. в 14:04
автор: StyledStrike

- Only call SuppressHostEvents when required, fixes sounds stopping while using a turret
- Tweaked console variable descriptions

Обновление: 22 дек. 2024 г. в 12:32
автор: StyledStrike

Initial addon creation.