Garry's Mod
Glide // Styled's Vehicle Base
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Aggiornamento: 23 dic 2024, 3:23

- Added option to toggle vehicle HUD
- Added option to toggle skybox indicator
- Unset EFL_KEEP_ON_RECREATE_ENTITIES on map cleanup - fixes errors when cleaning up the map after entering tanks

Aggiornamento: 22 dic 2024, 19:07

- Added ENT:GetWeaponCount
- Make sure the Rhino's model bones have been successfully found before trying to use them
- When trying to get which animation to use from the vehicle, make sure the function exists

Aggiornamento: 22 dic 2024, 17:39

- Make sure client-side trace is valid when creating explosion decals

Aggiornamento: 22 dic 2024, 16:36

- Fixed errors when Wiremod is not installed
- Set default FOV to fov_desired, allow up to 120 FOV (Thanks, Redox!)
- Added resource.AddWorkshop (Thanks, Phatso!)

Aggiornamento: 22 dic 2024, 15:41

- Don't show local player on HUDDrawTargetID, but still show the local player's vehicle tag
- Fix tracers not disappearing smoothly
- Tweak Blazer's traction parameters

Aggiornamento: 22 dic 2024, 14:04

- Only call SuppressHostEvents when required, fixes sounds stopping while using a turret
- Tweaked console variable descriptions

Aggiornamento: 22 dic 2024, 12:32

Initial addon creation.