tModLoader

tModLoader

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Uppdatering: 3 nov @ 17:59

Version 2.1.2.4 has been published to Stable tModLoader v2025.9, learn more at the homepage[github.com]

* Removed some debugging code that snuck into v2.1.2.3

Uppdatering: 3 nov @ 17:39

Version 2.1.2.3 has been published to Stable tModLoader v2025.9, learn more at the homepage[github.com]

+ Improved grass support

Uppdatering: 20 okt @ 13:43

Version 2.1.2.2 has been published to Stable tModLoader v2025.8, learn more at the homepage[github.com]

+ now supports CLI world creation

Uppdatering: 7 okt @ 20:22

Version 2.1.2.1 has been published to Stable tModLoader v2025.8, learn more at the homepage[github.com]

Uppdatering: 3 okt @ 15:34

Version 2.1.2 has been published to Stable tModLoader v2025.8, learn more at the homepage[github.com]

+ Modded recipes which can be crafted with crimson or corruption items now support alt evil materials by default
+ Added FishingLootPool<TAltBiome>, which allows modders to easily handle fishing for their alt biomes with better compatibility
+ Alt biomes can now automatically register their tiles for biome sight potions by overriding AltBiome.BiomeSightColor

Uppdatering: 20 sep @ 18:58

Version 2.1.1.4 has been published to Stable tModLoader v2025.7, learn more at the homepage[github.com]

* Fixed an issue where the hardmode V intersecting thorn bushes would cause an error, stopping the world from entering hardmode

Uppdatering: 8 aug @ 13:48

Version 2.1.1.3 has been published to Preview tModLoader v2025.7, learn more at the homepage[github.com]

Uppdatering: 8 aug @ 13:41

Version 2.1.1.2 has been published to Stable tModLoader v2025.6, learn more at the homepage[github.com]

* Fixed evil jungle grass spreading (thanks, MarfMaster, Master of Marfs!)
* Fixed some issues with vine conversion

Uppdatering: 5 aug @ 14:34

Version 2.1.1.1 has been published to Stable tModLoader v2025.6, learn more at the homepage[github.com]

+ The dungeon will no longer overlap evil biomes
* Mod Calls are slightly easier to use
* Fixed cave walls 7 & 8 being deconverted to stone

Uppdatering: 15 jul @ 12:39

Version 2.1.0.7 has been published to Stable tModLoader v2025.5, learn more at the homepage[github.com]

Fixed vanilla biomes' biomes being null