Space Engineers

Space Engineers

Real Solar Systems
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更新于:3 月 26 日 下午 2:20
作者:Echthros

-Added ability to override the spawn range of the space respawn pods.

更新于:3 月 25 日 下午 3:42
作者:Echthros

-Attempted fix to conflict with FSD mod that was causing crash when going between zones.

更新于:2 月 25 日 下午 12:05
作者:Echthros

-Fixed GlobalTimescale to correctly affect planet rotation.

更新于:2 月 7 日 下午 12:26
作者:Echthros

-Added support for Planet/Star rings.

更新于:1 月 31 日 下午 6:33
作者:Echthros

-GPS proxies will now have an apostrophe added to the end to make them easier to differentiate.

更新于:1 月 20 日 下午 1:56
作者:Echthros

更新于:1 月 19 日 下午 3:59
作者:Echthros

更新于:1 月 19 日 下午 3:21
作者:Echthros

更新于:1 月 18 日 下午 4:30
作者:Echthros

-Added API query for time of day.

更新于:1 月 6 日 下午 4:18
作者:Echthros

-Added option to ConfigSettings.xml (<EnableGridRotationOnZoneTransition>) to enable/disable grid rotation when crossing between zone boundaries. When disabled, grids will not rotate when crossing in/out of planet surface zones. This will create a visual discontinuity for those transitions, but will also most likely fix any issues with subgrids exploding when transitioning between zones.

To anyone who is encountering persistent issues with subgrids exploding on transition, you may want to consider setting this to false.