Space Engineers

Space Engineers

Real Solar Systems
目前顯示第 1-10 項,共 70 項
< 1  2  3  4  5  6  7 >
更新:11 月 2 日 @ 下午 5:49
Echthros 發表

-Fixed underground zone retrictions to support negative offset.
-Fixed default ambience volume and delay for Default weather preset (was set to 0).
-Fixed SimplexSeedOverride not saving properly for particles.

更新:11 月 2 日 @ 下午 2:06
Echthros 發表

-Fix ring normals not loading correctly into Editor
-Fix particles spawning at default positon for one frame on creation
-Add support for negative threshold for RANDOM particle/zone fade

更新:10 月 17 日 @ 下午 12:18
Echthros 發表

-Removed duplicate Editor param when editing the SolarPowerModify zone effect.
-Added option to regenerate true body position of Empty Zones ("Recreate Empty Zone").

更新:10 月 14 日 @ 下午 1:26
Echthros 發表

-Enabled laser antennas to work between planet zones. Set range to unlimited on the block and connect as normal. Power and line of sight requirements are disabled.

更新:10 月 11 日 @ 下午 3:17
Echthros 發表

-Added Firestorm weather effect
-Fixed zone effect scale in Random mode

更新:10 月 9 日 @ 下午 3:49
Echthros 發表

-Removed debug prints.

更新:10 月 9 日 @ 上午 11:55
Echthros 發表

-Stability updates for zone transition. Possibly reduced subgrid issues.
-Fixed weather override bug.
-Added special objects: Death Star, Majora's Mask moon, and Halo ring.
-Added Death Star laser particle.

更新:9 月 21 日 @ 下午 4:07
Echthros 發表

-Added "point"-type particles and associated rotation-type.

更新:9 月 13 日 @ 上午 12:39
Echthros 發表

-Added support for multiple rings.

更新:9 月 8 日 @ 上午 11:26
Echthros 發表

-Fixed crash caused by SE update.