tModLoader

tModLoader

Turtle's L'il Dragon Race
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更新:11 月 18 日 @ 上午 5:08
Turtleren 發表

Version 4.13.15
** New **
None

** Changes **
None

** Fixes **
- Fixed the mod description claiming some fixes that are no longer present (because they were fixed in the authentic races mod itself! Yippee!). Also fixed some minor formatting.

** Code/Internal **
None

更新:11 月 12 日 @ 下午 10:00
Turtleren 發表

Version 4.13.14
** New **
None

** Changes **
None

** Fixes **
- Fixed hover flight not calculating the maximum allowed downwards speed correctly when other mods change DragonPlayer.hoverFlightMaxYMult (such as the new shark mod)

** Code/Internal **
None

更新:11 月 9 日 @ 下午 9:07
Turtleren 發表

Version 4.13.13
** New **
None

** Changes **
- Life Breath's default damage modifier is up from 70% to 80%.

** Fixes **
None

** Code/Internal **
- Added hoverFlightMaxXMult and hoverFlightMaxYMult to DragonPlayer to control the max flight speed achievable by hover wing flight.
- Using WallID.None instead of 0 in DragonPlayer.PhotosensitivePetrification()

更新:11 月 2 日 @ 下午 8:47
Turtleren 發表

Version 4.13.12
** New **
None

** Changes **
None

** Fixes **
- Fixed a couple of miscoloured pixels in the dragon's wing sprite when fully or partially open.

** Code/Internal **
None

更新:10 月 13 日 @ 下午 6:36
Turtleren 發表

Version 4.13.11
** New **
None

** Changes **
None

** Fixes **
- Granite stone claw now uses a raw granite block instead of a polished one (wow how did this never get noticed)
- Fixed incompatibility with a recent AFK's Pets update. Nerve Parasite item from AFKs will still break in multiplayer (you can blame the static Vector2 headOffset used in the mod which is 100% multiplayer unfriendly and I still have no idea why it's done that way?)

** Code/Internal **
None

更新:9 月 27 日 @ 上午 1:33
Turtleren 發表

Version 4.13.10
** New **
None

** Changes **
- Kinda a 'fix': the dragon's 'hair' and 'detail' colour layers will now all use the same lighting and are properly affected by debuff tints (the 'detail' layers previously weren't).
This change propogates to most of my races, so it should fix these issues across the board. If you were annoyed by your dragon's horns and claws being slightly brighter/darker than the rest of the dragon's body, this will fix that!

** Fixes **
- Fixed the dragon wing inner colour not being coloured properly by spectre armour. Also fixed those layers not actually supporting the new aux detail layers.
- Fixed dragon wings in afterimages (if enabled for a given race) not properly respecting the transparency of each afterimage, and just using a fixed alpha.

** Code/Internal **
None

更新:9 月 25 日 @ 下午 6:53
Turtleren 發表

Version 4.13.9
** New **
None

** Changes **
None

** Fixes **
- Fixed a + being used instead of a * to describe the 'bonus' of being able to crouch.

** Code/Internal **
None

更新:9 月 25 日 @ 上午 7:04
Turtleren 發表

Version 4.13.8
** New **
None

** Changes **
- The dragon's default acceleration boost is now 140% (112% after the default 80% speed scaling)
- The dragon's default slowdown boost is now 125% instead of 150%.

** Fixes **
None

** Code/Internal **
None

更新:9 月 23 日 @ 上午 12:27
Turtleren 發表

Version 4.13.7
** New **
None

** Changes **
None

** Fixes **
- Fixed a placeholder language string for the Stamina Potion config header.

** Code/Internal **
None

更新:9 月 22 日 @ 下午 6:29
Turtleren 發表

Version 4.13.6
** New **
None

** Changes **
None

** Fixes **
- Fixed the Focused Pendant of Stone not showing the correct description (it should've had the current pendant keybind shown).

** Code/Internal **
None