tModLoader
Turtle's L'il Dragon Race
Показване на 1 — 10 от 418 постъпления
< 1  2  3 ... 42 >
Обновление: 21 ноем. в 17:21

Version 4.13.18
** New **
None

** Changes **
None

** Fixes **
- Properly re-implemented last patch's fix. Slopes will work as intended, and you also won't get bumped around strangely while mounting a player and touching slopes. Yay!
Sorry for the screwup last update. That was like... 15 hours of pain for whoever was playing at the time.

** Code/Internal **
- Added a bunch of safety I should've added earlier for when an IL edit fails. The mod will now throw an error and refuse to load.

Обновление: 21 ноем. в 16:26

Version 4.13.17
** New **
None

** Changes **
None

** Fixes **
- Reverted the last patch while I work on a proper fix for the stepup issue.

** Code/Internal **
None

Обновление: 21 ноем. в 1:33

Version 4.13.16
** New **
None

** Changes **
None

** Fixes **
- Mounted players should no longer get bumped around strangely by slopes.
(As it turns out, this also caused literally EVERYONE to not get bumped up by slopes, even in normal conditions. I didn't really test that part and kinda just went to sleep lol)

** Code/Internal **
None

Обновление: 18 ноем. в 5:08

Version 4.13.15
** New **
None

** Changes **
None

** Fixes **
- Fixed the mod description claiming some fixes that are no longer present (because they were fixed in the authentic races mod itself! Yippee!). Also fixed some minor formatting.

** Code/Internal **
None

Обновление: 12 ноем. в 22:00

Version 4.13.14
** New **
None

** Changes **
None

** Fixes **
- Fixed hover flight not calculating the maximum allowed downwards speed correctly when other mods change DragonPlayer.hoverFlightMaxYMult (such as the new shark mod)

** Code/Internal **
None

Обновление: 9 ноем. в 21:07

Version 4.13.13
** New **
None

** Changes **
- Life Breath's default damage modifier is up from 70% to 80%.

** Fixes **
None

** Code/Internal **
- Added hoverFlightMaxXMult and hoverFlightMaxYMult to DragonPlayer to control the max flight speed achievable by hover wing flight.
- Using WallID.None instead of 0 in DragonPlayer.PhotosensitivePetrification()

Обновление: 2 ноем. в 20:47

Version 4.13.12
** New **
None

** Changes **
None

** Fixes **
- Fixed a couple of miscoloured pixels in the dragon's wing sprite when fully or partially open.

** Code/Internal **
None

Обновление: 13 окт. в 18:36

Version 4.13.11
** New **
None

** Changes **
None

** Fixes **
- Granite stone claw now uses a raw granite block instead of a polished one (wow how did this never get noticed)
- Fixed incompatibility with a recent AFK's Pets update. Nerve Parasite item from AFKs will still break in multiplayer (you can blame the static Vector2 headOffset used in the mod which is 100% multiplayer unfriendly and I still have no idea why it's done that way?)

** Code/Internal **
None

Обновление: 27 септ. в 1:33

Version 4.13.10
** New **
None

** Changes **
- Kinda a 'fix': the dragon's 'hair' and 'detail' colour layers will now all use the same lighting and are properly affected by debuff tints (the 'detail' layers previously weren't).
This change propogates to most of my races, so it should fix these issues across the board. If you were annoyed by your dragon's horns and claws being slightly brighter/darker than the rest of the dragon's body, this will fix that!

** Fixes **
- Fixed the dragon wing inner colour not being coloured properly by spectre armour. Also fixed those layers not actually supporting the new aux detail layers.
- Fixed dragon wings in afterimages (if enabled for a given race) not properly respecting the transparency of each afterimage, and just using a fixed alpha.

** Code/Internal **
None

Обновление: 25 септ. в 18:53

Version 4.13.9
** New **
None

** Changes **
None

** Fixes **
- Fixed a + being used instead of a * to describe the 'bonus' of being able to crouch.

** Code/Internal **
None