Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
目前顯示第 141-150 項,共 212 項
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更新:2024 年 9 月 8 日 @ 下午 12:58
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  • Raiders will wake up ALL sleeping players to avoid time paradoxes
  • Zombies will not freeze when attacking bandits

更新:2024 年 9 月 8 日 @ 上午 10:05
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  • Bandit speech captions

更新:2024 年 9 月 7 日 @ 上午 9:22
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  • NEW: friendlies will help the player in danger and engage in proactive defense
  • NEW: friendlies can enter the car as passangers [may be buggy!]
  • NEW: zombies will now treat bandits and players as equal targets and path to them with the same high motivation
  • NEW: player may fall down if hit while running / sprinting
  • TUNING: players will receive less damage from bandit melee and gun attacks
  • TUNING: more human-like get up / falldown animation of bandits
  • TUNING: loot not spawning in defender bases with less than 3 rooms
  • TUNING: less loot in defender bases crates/cabinets
  • TUNING: bandits will equip melee earlier when enemy is close to be able to use it on time
  • TUNING: bandits gun condition better
  • FIX: bandits cannot melee attack player on a different floor level
  • FIX: bandits will not zombify after pushing and loosing hat/mask
  • FIX: bandits will not requip weapons endlessly


更新:2024 年 9 月 5 日 @ 下午 2:50
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  • more performance tuning
  • bandit gun sounds will now better attract the zombies
  • fixed "UpdateInfection" errors

更新:2024 年 9 月 4 日 @ 下午 2:59
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  • performance tweaks (adaptive approach, the more zombies in a cell, the less frequent zombie update)
  • not allowing defender bandits to spawn in 1x1 rooms (columns of buildings)
  • zombies attack the closest bandit
  • clan base loot
  • wybrany bandyta moze okazać się Polakiem, który ma przy sobie pierogi, ku chwale ojczyzny!


更新:2024 年 9 月 3 日 @ 上午 4:45
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  • Replaced mod picture

更新:2024 年 9 月 3 日 @ 上午 2:39
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  • Human voice male_2 added
  • Character screen fixed
  • Bandit counter should not reset on game reload

更新:2024 年 9 月 2 日 @ 下午 12:02
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  • Bandits (and friendlies) may now get infected after zombie bite and turn into zombie after some time
  • Bandits and friendlies will now save in single player, also in multiplayer after server restart
  • Defenders will spawn only in those buildings that have not been visited by any player for at least 7 days
  • Friendlies will help the player attacked by zombies and not stand idle

更新:2024 年 9 月 1 日 @ 上午 11:42
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  • fixed bandit defendes spawning in player safehouse in rare occasions
  • fixed the problem with unchecking "Bandit spawn rate boosted in towns and lowered in secluded areas" option that would result in no spawns at all
  • lowered loot in bandits defender houses

更新:2024 年 8 月 30 日 @ 下午 12:05
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  • Bandit counter hotfix