Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
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Update: 8 jul 2024 om 17:05
door Slayer

  • hotfix

Update: 8 jul 2024 om 16:22
door Slayer

  • Major improvement in multiplayer sync, all players should observe very similar behavior
  • Performance optimization (step2)
  • Black screen crash occurence reduced (not eliminated!)
  • Weapon Condition Indicator patched
  • Admin Spawner

Update: 7 jul 2024 om 15:18
door Slayer

Update: 7 jul 2024 om 10:54
door Slayer

  • Performance optimization (step1)
  • Bandits can unbarricade windows and doors
  • Bandits can destroy furniture used by players to barricade access

Update: 5 jul 2024 om 15:47
door Slayer

  • Bugfix - dead bandit will have weapons
  • Bugfix - vanishing handguns in bandit hands
  • Bandits can now run away when hurt
  • Bandits can now surrender when very low health
  • Bandits can now limp when low health
  • Lots of new sandbox setting controlling various aspects of the game (see screenshot)

Update: 4 jul 2024 om 14:53
door Slayer

  • Multiplayer desync problem minimized
  • Zombie path finding more intelligent
  • Removed arrival icon and replaced by arrival sounds
  • Added Gunfighter and brita weapons for bandits
  • Zombies react to bandit weapon sounds

Update: 30 jun 2024 om 10:39
door Slayer

  • Fixed crashes

Update: 29 jun 2024 om 15:38
door Slayer

  • correct animation for attacking prone enemy
  • correct animations for bandits moving in the forest
  • bandit color of the skin consisten between clients
  • black screen crashes - applied a fix (should work but not sure)
  • bandit weapon range longer when attacking zombies
  • bandits attack vehicles but does not hurt players anymore
  • crawling bandits do not attack
  • faster door destruction

Update: 26 jun 2024 om 15:37
door Slayer

Update: 26 jun 2024 om 15:02
door Slayer

  • fixed crashes invoked by fence and window climbing by bandits