Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
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Actualización: 7 JUL 2024 a las 15:18
por Slayer

Actualización: 7 JUL 2024 a las 10:54
por Slayer

  • Performance optimization (step1)
  • Bandits can unbarricade windows and doors
  • Bandits can destroy furniture used by players to barricade access

Actualización: 5 JUL 2024 a las 15:47
por Slayer

  • Bugfix - dead bandit will have weapons
  • Bugfix - vanishing handguns in bandit hands
  • Bandits can now run away when hurt
  • Bandits can now surrender when very low health
  • Bandits can now limp when low health
  • Lots of new sandbox setting controlling various aspects of the game (see screenshot)

Actualización: 4 JUL 2024 a las 14:53
por Slayer

  • Multiplayer desync problem minimized
  • Zombie path finding more intelligent
  • Removed arrival icon and replaced by arrival sounds
  • Added Gunfighter and brita weapons for bandits
  • Zombies react to bandit weapon sounds

Actualización: 30 JUN 2024 a las 10:39
por Slayer

  • Fixed crashes

Actualización: 29 JUN 2024 a las 15:38
por Slayer

  • correct animation for attacking prone enemy
  • correct animations for bandits moving in the forest
  • bandit color of the skin consisten between clients
  • black screen crashes - applied a fix (should work but not sure)
  • bandit weapon range longer when attacking zombies
  • bandits attack vehicles but does not hurt players anymore
  • crawling bandits do not attack
  • faster door destruction

Actualización: 26 JUN 2024 a las 15:37
por Slayer

Actualización: 26 JUN 2024 a las 15:02
por Slayer

  • fixed crashes invoked by fence and window climbing by bandits

Actualización: 26 JUN 2024 a las 11:25
por Slayer

  • Bandit defenders added
  • Friendly towards player bandits added
  • Zombies attack bandits

Actualización: 26 JUN 2024 a las 2:37
por Slayer

  • bugfixes