Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
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Update: 10 jan om 2:08
door Slayer

melee combat improvements - bandits not attacking while getting up or when their attack is interrupted

Update: 9 jan om 14:33
door Slayer

  • disabling bandits bleeding for the time of bandit week one spontanous bleeding bug investigattion

Update: 8 jan om 4:54
door Slayer

  • changes for Week One

Update: 3 jan om 16:07
door Slayer

easier to right click a bandit
icon colors change (defenders are now red houses)
bandit defenders look more like bandits
removed initial blood and holes in bandit clothes
minor anim fixes
changes in engine for week one



Update: 25 dec 2024 om 15:57
door Slayer

  • bandits will not attack a zombie corpse dragged by the player
  • bandits will switch full auto burst on short/mid range
  • some b41 items replaced with correct b42 items

Update: 21 dec 2024 om 7:12
door Slayer

b42 bandit outfits and weapons
ported blood and muzzle flashes effects that was missing after b41->b42 transition
bandit vs zombie combat improved

Update: 19 dec 2024 om 15:08
door Slayer

b42 port

Update: 12 dec 2024 om 14:28
door Slayer

  • fixed false positives on player attacking friendlies

Update: 3 dec 2024 om 14:57
door Slayer

  • fixed brita dependency to arsenal
  • other very minor fixes in order to reduce errors
  • BWO preps

Update: 28 nov 2024 om 14:58
door Slayer

  • fallen hat fix
  • Week One preps