Garry's Mod
Chen's VManip Patch
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Aggiornamento: 11 nov, 9:46

unfortunately inside out vmanip models on lefty viewmodels with gshader library persists

Aggiornamento: 10 nov, 2:46

gshader library no longer funnies out, also fixed inverted things on mirrored viewmodels

Aggiornamento: 28 ott, 6:13

fix for default weapons acting flipped

Aggiornamento: 28 ott, 5:56

gshader library returns eyepos at a different height at times, switched to using the player's reported eyeposition instead

Aggiornamento: 26 ott, 16:53

maybe made preferentially flipped viewmodels more functional

Aggiornamento: 24 ott, 11:04

microfix

Aggiornamento: 13 set, 8:16

temp revert

Aggiornamento: 11 set, 12:22

mild patch for arms still sometimes not animating

Aggiornamento: 31 mar, 10:39

fixed a bug with post-reload stuff

Aggiornamento: 6 gen, 11:27

calcview changes to fix stuff, might fix the flashlight problem?