Space Engineers
Tank Tracks Framework & API
กำลังแสดง 11-17 จาก 17 รายการ
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อัปเดต: 25 เม.ย. 2024 @ 10: 38pm
โดย Digi

- Added a log entry with a rough version to help identify when mod doesn't update for clients that would report issues.

Modding:
- Vector3 values can now be optionally a single number which is equivalent to repeating that number 3 times.

อัปเดต: 23 เม.ย. 2024 @ 4: 10am
โดย Digi

- Fixed DS clients unable to remove tracks properly because of an error DS-side.
- Fixed suspension-countersteer being wobbly for MP clients.
- Fixed track center calculated wrong if vehicle was moving during spawn.
- Fixed softlock when pivot distance is 0 + added errors to help identify it.

Modding related:
- Added "/tanktracks debug builder" to draw cylinders of how wheels are seen, see instructions in chat after enabling it.
- Added support or "..\" prefix to use another mod's path (it has to find the mod to work).
- Reduced severity of "block not found" to warning.
- Fixed definitions inheriting models not using the model from that respective mod.
- Fixed RotorPart being read from primary track def instead of the roller's def.
- Fixed RotorPart with subpart being left in a fixed spot when rotated by this.
- Fixed DS log complaining about DestroySound (it is now ignored as it's not expected to be present anyway).

อัปเดต: 18 เม.ย. 2024 @ 6: 12pm
โดย Digi

API related:
- Fixed definition retrieval crashing when one of the lists is empty.
- Fixed Builder.GetSupportedDesigns() not being cleared when removing all blocks from selection.

NOTE: If you use the API re-copy the folder (not needed for mods that only add tracks).

อัปเดต: 17 เม.ย. 2024 @ 5: 10am
โดย Digi

Initial public version.

อัปเดต: 11 เม.ย. 2024 @ 9: 52pm
โดย Digi

อัปเดต: 2 เม.ย. 2024 @ 11: 21pm
โดย Digi

อัปเดต: 1 เม.ย. 2024 @ 6: 42am
โดย Digi