Barotrauma

Barotrauma

Beacon Variety [Beacon Reworks]
Näytetään 1–10 / 15
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Päivitys: 29.8. klo 16.54
tekijältä NotWendy

- Removed small turrets from all beacons that had them. They did not deal enough damage and only served to announce the presence of the bandit group ahead of time. Now you have a chance to actually be surprised by bandits when entering a beacon.
- Most beacons that support bandit events now come equipped with a railgun during the hard bandit encounter. The rotation angles are very limited, meaning you have to position your submarine right above the beacon to get shot. Be careful.
- Buffed the health of outer beacon walls to 600 HP and increased the health of windows and inner walls by a bit. The goal is to encourage players to fight the enemies inside the beacon with handheld weapons.
- Made minor visual adjustments here and there, and gave beacons more detailed descriptions in the submarine editor.

Päivitys: 9.8. klo 6.01
tekijältä NotWendy

- More container tag fixes.

Päivitys: 8.8. klo 13.31
tekijältä NotWendy

- Fixed some visual issues and container tags.

Päivitys: 7.8. klo 9.06
tekijältä NotWendy

- Gave Hissihiss more lighting outside.

Päivitys: 6.8. klo 16.37
tekijältä NotWendy

- Added a rework of Hissihiss and its elevator.

Päivitys: 15.4. klo 14.05
tekijältä NotWendy

- Added a missing gap in Morko's crew quarters.

Päivitys: 14.4. klo 12.09
tekijältä NotWendy

- Added Taskumatti.

Päivitys: 13.4. klo 5.39
tekijältä NotWendy

- Linked vents to the oxygen generator on Asumus.

Päivitys: 12.4. klo 14.14
tekijältä NotWendy

- Fixed the inconsistency in Telakka's reactor stats.

Päivitys: 12.4. klo 9.34
tekijältä NotWendy

- Added Telakka and its shuttle.