Garry's Mod

Garry's Mod

Terror Radius (Dead by Daylight) [Updated]
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Uppdatering: 30 dec, 2023 @ 9:02

Minor changes:
  • The terror radius of the Dredge has been returned.

  • Added a heartbeat during possessed the Legion killer instinct in "Feral Frenzy".

Uppdatering: 27 dec, 2023 @ 21:07

Changes:
  • Now the Terror Radius' levels (or layers) are equidistant from each other. Each level occupies a third of the entire radius.

  • Correction of stopping the default chase music.

Uppdatering: 27 dec, 2023 @ 6:39

Minor changes:
  • Fixed stopping the music when deleting the killer (for some reason something went wrong).

Uppdatering: 27 dec, 2023 @ 6:15

Changes:
  • Added the ability to change some parameters of the Terror Radius, via console variables:

    • dbd_terror_detection_alert
      Turning the target detection warning sound on/off (1 or 0).

    • dbd_terror_heartbeat
      Turning the Terror Radius' heartbeat on/off (1 or 0).

    • dbd_terror_stain
      Turning the Killer's red stain on/off (1 or 0).
      Only server side.

    • dbd_terror_volume
      Changes the Terror Radius' music volume value (from 0 to 1).

  • Slightly changed the heartbeat on/off when possessing the killer.

Uppdatering: 25 dec, 2023 @ 9:23

Changes:
  • Now, when you inside "Dream World", you stop hearing the terror radius of the Nightmare (there is only chase music and a lullaby if it is enabled in the killer settings from the DBD NextBot Pack).

Uppdatering: 18 dec, 2023 @ 9:34

Changes:
  • The assignment of the "Undetectable" status has been slightly changed.

Uppdatering: 17 dec, 2023 @ 5:54

Changes:
  • Each killer now has a set maximum terror radius, according to what is used in the original game.

  • Some killers had parameters set to change the terror radius:

    • The terror radius now changes according to the tier of "Evil Within" of the Shape (tier I = undetectable, tier II = 16 meters, tier III = 32 meters).

    • The Pig's terror radius correctly disappears and returns when the killer crouching and uncrouching.

    • The Ghost Face's terror radius correctly disappears and returns when the killer activates and deactivates "Night Shroud".

    • The Legion's terror radius increases to 40 meters when the killer activates the "Feral Frenzy".

  • The heartbeat sound was replaced with the sound extracted from the game files[github.com] (it was not necessary, but still).

Uppdatering: 16 dec, 2023 @ 11:44

Minor corrections:
  • Correction of non-DrGbase Nextbot detection by killer bot.

  • Fixed an error stopping killer's normal music that occurs after creating a some number of killers and then deleting them in reverse order.

Uppdatering: 15 dec, 2023 @ 4:37

The release of an updated version.

Changes include:

  • The distances at which the intensity of the music and heartbeat changes have been adjusted (from 1680 units ~ 32 meters to 420 units ~ 8 meters).

  • Fixed The Legion's chase music combined with mixtape addons.

  • When the killer discovers the victim, the chase music begins and lasts for a certain time until the victim is out of sight.

  • Added normal music played when possessing the killer, which is replaced by chase music when a victim is detected.
    If the killer does not have a unique chase music, the default one is used.

  • Some killers have had their unique terror radius music returned.

  • The position of the red stain has been slightly changed.

  • The music extracted from the game files[github.com] is used (higher quality). Thanks to Masusder and BrandonItaly.