Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign
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Update: 15 nov 2023 om 19:10

Version 1.03a
-drakefjord starting port fixed
-adjusted some resources around norse dwarf areas
-added pestilence and eataine's special lords to their lord pools
-adjusted effects of restored wood elf forests and some of the special buildings

Update: 15 nov 2023 om 2:45

Version 1.02c
-Re-Enabled Hellebron's scripts with some tweaks. Blood Voyages should work... sorta

Update: 14 nov 2023 om 18:46

Version 1.02b
-Added some start_pos tables to the .pack for reference

Update: 14 nov 2023 om 17:59

Version 1.02a
-Ported Wulfhart's campaign stuff
-Norsca's eagle and the crow champions now unlock properly
-Nakai now starts with DotGP as a vassal (before, you had to occupy another settlement for the script to finally kick-in and make them your vassal)
-DotGP's faction leader now shows up in the diplomacy screen, no more buggy karl franz

Update: 13 nov 2023 om 23:42

Version 1.01c
- fixed Nagronath port, added third level too

Update: 13 nov 2023 om 22:59

Version 1.01b
- fixed a few more issues with that black pit thing
- also fixed some localisation issues with the drakwald-region-returning dilemmas

Update: 13 nov 2023 om 22:42

Version 1.01a
- Gave all wood elf factions a single development point to get them going
- black pit, when occupied by the empire, now has the option to return it to carroburg (not nordland)

Update: 13 nov 2023 om 3:31

Version 1.0c
- Added gelt and karl to the elector count UI fix script

Update: 13 nov 2023 om 2:49

Version 1.0b
- Fixed Todbringer's position

Update: 13 nov 2023 om 1:18

Version 1.0a
- Initial upload