Barotrauma

Barotrauma

Enhanced Reactors
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Update: Jan 5, 2024 @ 1:48pm

- Fixed reactors no longer leaking radiation when damaged since the previous update.

Update: Jan 1, 2024 @ 2:55am

- Added ambient radiation effect items with low, medium or high radiation for submarine/map builders. They constantly emit radiation and can contaminate characters within a 10m radius. They can be wired to toggle them on/off.
- Minor performance improvement for junction boxes.

Update: Dec 16, 2023 @ 4:30pm

- Added a guaranteed spawn for the sprayer and deconsol in the reactor cabinet when starting a campaign. Does not spawn on custom submarines that are configured as "manually outfitted".
- Fixed being unable to repair the slow, small and mini reactors when in critical state due to them having a too high skill requirement.

Update: Dec 14, 2023 @ 4:26pm

- Added compatibility for "Immersive Repairs".
- Fixed hazmat suit not having a sprite for when contained in a diving suit locker. It'll use the disposable diving suit sprite for now.

Update: Dec 9, 2023 @ 9:35am

- Added new input pins to all types of reactors to extend the possible wiring and for compatibility with submarines that were build with EK Dockyard:
Enable automatic control pin
Activate pin

Update: Dec 7, 2023 @ 7:04am

- Added "Deconsol". A craftable decontamination solution. Use it inside a sprayer to decontaminate a person with it.
- Changed "Antirad" to no longer reduce contamination. Deconsol should now be used for decontaminating a highly contaminated person.

Update: Nov 5, 2023 @ 6:06am

- Added Simplified Chinese translation by HDC
- Changed Hazmat Suit to not be storable inside toolbelts and the likes.
- Fixed junction boxes that started electrifying water not stopping the electrification when repaired above 50% while still submerged.
- Fixed junction boxes sometimes electrocuting you through walls.
- Halfed the damage caused by electrified water.

Update: Nov 1, 2023 @ 6:02am

- Fixed bots overdosing on activated carbon tablets.

Update: Oct 29, 2023 @ 2:04am

- Fixed antirad not curing contamination.

Update: Oct 28, 2023 @ 7:51am

- Merged and removed an invisible affliction with an existing one to clean up code.
- Released a separate debug patch to make radiation sources and all afflictions visible. Link in the description.