Garry's Mod
Metroid Prime SWEP
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更新:2023年10月7日 @ 11時10分

Added fail safe to hit-scan projectiles.
Fixed threat ratio jitter.
Added missile combo HUD indicator when missiles are insufficient.
Migrated state-machines to SWEP instance instead of meta tables for compatibility.

更新:2023年10月5日 @ 8時25分

Fixed inheritance support in WSL library for developers.

更新:2023年10月4日 @ 10時40分

Added inheritance support to API for developers inheriting from the base weapon.

更新:2023年10月3日 @ 21時29分

Added new menu option to delete current save file. Added new endpoint to API for developers to integrate this feature.

更新:2023年10月2日 @ 15時35分

Added the ability to pass through grates for normal projectiles. Flamethrower and Wavebuster are also affected.

更新:2023年9月30日 @ 22時32分

Added new feature to change controls. Changing controls may have consequences and cause conflicts with other add-ons. Change at your own risk. Controls are loaded once and must be set before using the Power Suit.

更新:2023年9月29日 @ 22時26分

Modularized missile and morphball entity references for developers.

更新:2023年9月29日 @ 18時27分

Added lock-on attachment support for developers. For more information, refer to the API on Github on how to add support.

更新:2023年9月29日 @ 14時44分

Fixed lag involving util.IsValidModel and older computers.

更新:2023年9月29日 @ 11時01分

Fixed auto-aim when locked on.