Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.3)
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Actualización: 14 FEB a las 20:34

2025/FEB/15 Rhox
- Added DLC lock to Egmond and Mundvard (Base TW1) Allowing players to play some culture without DLC wasn't Mixu or my intention. It was an oversight. (They had separate culture for a while)

Actualización: 5 FEB a las 16:45

2025/FEB/06 Rhox
- Added campaign restraint to the Fooger caravan campign group member

Actualización: 9 ENE a las 0:42

2024/JAN/09 Rhox
- Fixed the issue of Mundvard missing tunneling stance

Actualización: 18 DIC 2024 a las 7:05

2024/DEC/19 Rhox
- Removed old currently unused landship from the unit sets as it was causing CTD on hovering

Actualización: 14 DIC 2024 a las 8:36

2024/DEC/15 Rhox
- Added Master Engineer to Camille
- Removed unique allied outpost because it added extra burden for all Empire players and all new Culture mods while only adding custom garrison
- Stance effect thing

Actualización: 21 NOV 2024 a las 6:27

2024/NOV/21 All is Dust
- Fixed the issue of Crispjin's double mustache

Actualización: 31 OCT 2024 a las 8:50

Empty Update

Actualización: 11 OCT 2024 a las 7:36

2024/OCT/11 Rhox
-Changed lore of sea's magic type in the UI as it wasn't matching with what it actually is

Actualización: 29 AGO 2024 a las 4:07

2024/AUG/29 Rhox
Changed the caravan overriding script to fit with the 5.2.2 patch

Actualización: 21 AGO 2024 a las 5:35

2024/AUG/21 Rhox-3
- Fixed the name of the icon. Yeah stupid of me