Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Better Pikes
Mostrando 21-30 de 37 aportaciones
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Actualización: 30 MAR 2024 a las 12:16 p. m.

Minor changes.

Actualización: 30 MAR 2024 a las 8:04 a. m.

Finally fixed animation glitches.

Actualización: 27 MAR 2024 a las 5:41 a. m.

Fixed a crash when entering a battle with cavalry.
Improved compatibility with Cinematic Camera.

Actualización: 26 MAR 2024 a las 10:25 a. m.

Cleaned up the code.

Actualización: 24 MAR 2024 a las 9:00 a. m.

Fixed pikemen from the fourth rank onwards getting stuck in animation glitches.
Pikemen stuck in animation glitches will now sheath their pikes even when nearby enemies.

Actualización: 23 MAR 2024 a las 11:41 a. m.

Pikemen ordered to hold fire will no longer ready their pikes.

Actualización: 22 MAR 2024 a las 11:26 a. m.

Increased the speed at which pikemen sheathed their pikes to get unstuck from animation glitches.
Cleaned up the code.

Actualización: 21 MAR 2024 a las 8:39 a. m.

Fixed a visual glitch where pikemen would get stuck in looping ready animations.
Pikemen will now play ready animations when facing cavalry.
Cleaned up the code.

Actualización: 17 MAR 2024 a las 12:00 p. m.

Fixed a bug where pikemen would get stuck in a ready animation when the battle was over.
Cleaned up the code.

Actualización: 14 MAR 2024 a las 8:11 a. m.

Fixed a crash when joining a practice fight.
Fixed a compatibility issue with RTS Camera where the player character would be stuck in a "ready" animation after switching to a different character if the player character was wielding a pike.
Pikemen from the sixth rank onwards in a pike formation will now hold their pikes more to the center.
Refactored the code.