Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Better Pikes
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Uppdatering: 30 mar, 2024 @ 12:16

Minor changes.

Uppdatering: 30 mar, 2024 @ 8:04

Finally fixed animation glitches.

Uppdatering: 27 mar, 2024 @ 5:41

Fixed a crash when entering a battle with cavalry.
Improved compatibility with Cinematic Camera.

Uppdatering: 26 mar, 2024 @ 10:25

Cleaned up the code.

Uppdatering: 24 mar, 2024 @ 9:00

Fixed pikemen from the fourth rank onwards getting stuck in animation glitches.
Pikemen stuck in animation glitches will now sheath their pikes even when nearby enemies.

Uppdatering: 23 mar, 2024 @ 11:41

Pikemen ordered to hold fire will no longer ready their pikes.

Uppdatering: 22 mar, 2024 @ 11:26

Increased the speed at which pikemen sheathed their pikes to get unstuck from animation glitches.
Cleaned up the code.

Uppdatering: 21 mar, 2024 @ 8:39

Fixed a visual glitch where pikemen would get stuck in looping ready animations.
Pikemen will now play ready animations when facing cavalry.
Cleaned up the code.

Uppdatering: 17 mar, 2024 @ 12:00

Fixed a bug where pikemen would get stuck in a ready animation when the battle was over.
Cleaned up the code.

Uppdatering: 14 mar, 2024 @ 8:11

Fixed a crash when joining a practice fight.
Fixed a compatibility issue with RTS Camera where the player character would be stuck in a "ready" animation after switching to a different character if the player character was wielding a pike.
Pikemen from the sixth rank onwards in a pike formation will now hold their pikes more to the center.
Refactored the code.