Total War: WARHAMMER III

Total War: WARHAMMER III

Immortal Empires Expanded
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Actualización: 21 SEP 2023 a las 15:38

Version 1.3.4
- Disabled tunnelling on the west side of Ihan

Actualización: 19 SEP 2023 a las 18:30

Version 1.3.3
- Some more lzd geometric web connections
- Prebattle map updated
- Fixed changeling portals (won't fix existing save games)

Actualización: 18 SEP 2023 a las 1:46

Version 1.3.2
- Corruption mask tweaked
- Rogue Armies no longer visible in frontend, for now

Actualización: 17 SEP 2023 a las 7:55

Version 1.3.1
- Camera height map tweaked
- Pathfinding corrected
- Fixed Bloodwind Keep
- Fixed some faction leader names

Actualización: 16 SEP 2023 a las 23:51

Version 1.3.0b
- Mod now properly uploaded as a mod-type .pack
- Fixed camera height map

Actualización: 16 SEP 2023 a las 23:05

Version 1.3.0
- Map expanded east by 66 hexes
- East coast of Nippon finished with 5 new regions
- East coast of Elithis finished with another new region (new wef forest)
- New eastern steppes area above Cathay, 18 new regions
- "Bone Island" southwest of Lustria
- "Isles of the Monkey King" in between Ind and Khuresh
- New region on the eastern half of the Tower of the Sun island, now connected to Ind mainland by a fancy (ruined) bridge
- Two new regions in north Bretonnia
- 6 new placeholder factions, flags by HKrul this time
- Trees rearranged in Khuresh and Ind to match impassibility
- Sarthoreal's Watchers now playable
- Added a few new custom factions requiring another mod

Actualización: 8 SEP 2023 a las 23:22

Version 1.2.7
- Fixed occupation decisions for Cult of Tsien-Tsin

Actualización: 6 SEP 2023 a las 15:30

Version 1.2.6
- Added missing campaign_victory_conditions table
- Added missing 4.0 faction stuff to frontend_faction_campaign_type_junctions

Actualización: 5 SEP 2023 a las 11:53

Version 1.2.5b
- Updated campaign settings ui

Actualización: 5 SEP 2023 a las 10:47

Version 1.2.5a
- Renamed some tables for easier compatibility