XCOM 2
[WOTC] Build Item Class Requirements Begone
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更新:2024年3月15日 @ 12時43分
更新者:Zelfana

Minor config update to ignore more starting heavy weapons.

更新:2024年2月2日 @ 9時10分
更新者:Zelfana

Now also removes RequiredSoldierClass from ArmoryDisplayRequirements. Added RM_Biotic to default config.

更新:2024年1月25日 @ 15時56分
更新者:Zelfana

Now also removes class requirements from techs that are required by items. This is mainly for SPARK Minigun but can automatically handle all similar techs from other mods.

Techs from Legacy of Chosen (Chosen Hero Weapon mod) and Modular SPARKs are also explicitly handled as they reward items instead of gating them.

Additional optional feature to remove rank requirement associated with the soldier class. Default setting is to keep the rank requirement so it will instead require any soldier of that rank.

更新:2023年12月22日 @ 7時14分
更新者:Zelfana

AlternateRequirements are now handled as well. This mostly matters for SPARK equipment.

Ignored a couple more items that can be in loadouts.

更新:2023年7月25日 @ 23時03分

Running after Item Hider, properly checking if item templates are infinite starting items before adding them mid-campaign.

更新:2023年5月22日 @ 20時19分

Improved logging.

更新:2023年5月22日 @ 19時26分