Garry's Mod

Garry's Mod

Terminator Nextbot
目前顯示第 171-180 項,共 339 項
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更新:2024 年 10 月 4 日 @ 下午 2:51
StrawWagen 發表

bug stomping + tweaks!

fix intercepting not working.....
looking tweaks

more perching/sniping polish!
sprint to a sniping spot less often
get into a loop of perching + camping less often
now resorts the potential sniping spots whenever it finds a good one ( leads to faster perching )

rework canIntercept to use the same system as the weapon getting.
clamp weapon range properly if it has "shotgun" in the classname

更新:2024 年 10 月 2 日 @ 下午 4:22
StrawWagen 發表

Further improve followpatcher
+Properly addworkshop

更新:2024 年 10 月 1 日 @ 下午 1:44
StrawWagen 發表

Make followpatcher more strict

更新:2024 年 9 月 30 日 @ 下午 6:09
StrawWagen 發表

Bring the live following navpatcher out of glee.
Basically means the bots will learn from you as you run from them.
If you take a jump, the bots will most likely learn that jump, and follow you.
Should lead to serious behaviour improvements on unpolished navs.

+ some other small tweaks

更新:2024 年 9 月 30 日 @ 下午 1:29
StrawWagen 發表

Tweaks

更新:2024 年 9 月 29 日 @ 下午 2:57
StrawWagen 發表

Hack fix for massive memory leak that lead to bots getting laggier and laggier the longer they live.

Minor optimisations everywhere i could find.

Bots can no longer see through true, farz'd fog.
Fix watching bots looking off into the abyss.

More perching/camping polish & optimisations

Bot will now try to return to the navmesh when "really stuck"
Will still teleport if it can't find a way back.

Provide time since last found to "EnemyFound" task

Pull bots towards searching hotspots even more.

"Watching" bots will walk more now.

更新:2024 年 9 月 21 日 @ 下午 2:55
StrawWagen 發表

More improvements.
Split bot into two coroutines
- Coroutine 1, manages enemy finding, aiming
- Coroutine 2, manages moving.
Fixes the bots not engaging enemies while stuck on one expensive movement task.

More _index call reduction.
Further polished bot-vs-vehicle interactions
Gave the local navigator less perf to work with, and optimized it a bit.
Fixed the "Expenisve path" detection not working
Ratelimited mapwide weapon searching

更新:2024 年 9 月 17 日 @ 下午 3:43
StrawWagen 發表

Tweaks + Polish!

Made weapons dropped on player death, despawn faster.
Further optimize enemy finding.
Properly handle enemies in vehicles.
Polished/optimized the searching behaviours a bit.
Rebuilt the "DoHardcodedRelations" system, more useful now.
Fix terminators sometimes not attacking lambda players.
Fix scared terms never approaching players in very open maps.
Fix "NO NAVMESH FOUND" message, now only plays for the player that spawned the term.
Fix bot "watch"ing through walls.
Lots of sniping polish.
+ bot is more tolerant of okay sniping spots now
+ less stuttering, lag, when searching for spots

更新:2024 年 9 月 13 日 @ 下午 5:13
StrawWagen 發表

Add flinching system

Small fix
Made bot look at last enemy pos a bit more

更新:2024 年 9 月 13 日 @ 上午 1:46
StrawWagen 發表

the bro is locked in update
"bro is locked in"