Garry's Mod

Garry's Mod

Terminator Nextbot
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Opdatering: 12. okt. 2024 kl. 13:10

Fix relations bug

Opdatering: 11. okt. 2024 kl. 12:50

enemy targeting tweaks

Opdatering: 10. okt. 2024 kl. 16:27

Small tweaks

Opdatering: 9. okt. 2024 kl. 20:18

Code cleanup + tweaks & optimisations

Cache nearby allies result
Dont take fall damage when fall damage is disabled....
Add term_DMG_ImmunityMask variable
Cache EnemyIsBoxedIn result
Yield inside understandSurroundings
Make bots DoNotDuplicate
Do enemy handler properly, no UpdateEnemyHandler bs.
Fodder enemies do awareness checks slower

Weapon firing tweaks
Made term shoot all engine override weapons in longer bursts.

Opdatering: 7. okt. 2024 kl. 14:53

Fix doppleganger targetid

Opdatering: 7. okt. 2024 kl. 13:12

Fix targeting bug.

Opdatering: 6. okt. 2024 kl. 15:20

Fix massive lagspike on maps with large navs

Killed debug print
+microoptimisations

Opdatering: 6. okt. 2024 kl. 13:17

Actually reduce

Opdatering: 6. okt. 2024 kl. 13:16

Significantly reduce filesize.
38mb > 3.7mb

Courtesy of Redox.

Opdatering: 4. okt. 2024 kl. 14:51

bug stomping + tweaks!

fix intercepting not working.....
looking tweaks

more perching/sniping polish!
sprint to a sniping spot less often
get into a loop of perching + camping less often
now resorts the potential sniping spots whenever it finds a good one ( leads to faster perching )

rework canIntercept to use the same system as the weapon getting.
clamp weapon range properly if it has "shotgun" in the classname