Garry's Mod

Garry's Mod

Terminator Nextbot
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Opdatering: 7. mar. kl. 15:38

weird error stomps
cache GetTrueCurrentNavArea result better

Opdatering: 3. mar. kl. 16:18

remove bots if they dont die correctly

Opdatering: 20. feb. kl. 22:12

tweaks
dont spam cheat :use() debug
disable shadows on terminator fist's model

Opdatering: 15. feb. kl. 15:20

Give stack when nearestpoint error spam begins

Opdatering: 14. feb. kl. 12:45

addcslua shared extras

Opdatering: 13. feb. kl. 17:06

Small tweaks

Opdatering: 10. feb. kl. 12:13

Add drowning
Bots can either "Breath air" or "Breath water"
Kind of limited support but it works

Better jumping out of water
Standard StartSwimming jump ailias
Make paparazzi drown

Opdatering: 8. feb. kl. 18:44

fix feather falling

Opdatering: 8. feb. kl. 17:46

optimisations + goofy ahh SWIMMING support

dont transmit quiet sounds on an entity if it JUST made a louder sound
fix massive lagspikes when bots take huge damage on big maps
make bots able to swim to positions when told to move with MoveOffGroundTowardsVisible
term_CanSwim = true to enable swimming
make bot gravity handler a function
call term_dropweapon self, wep when dropping weapon

Opdatering: 7. feb. kl. 14:35

Optimisations + tweaks
Cache IsNPC and IsNextBot results for 2 seconds in enemyoverrides
Other small enemyoverrides optimisations
SCREAM whenever the .NearestPoint error spam happens
Fix glee overcharging function on non-term bots