RimWorld
Big and Small - Framework
Hiển thị 1-10 trong 446 mục
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Cập nhật: 12 Thg11 @ 5:56am
bởi RedMattis

Sapient Animals now generate most products their non-sapient kin did. No fertilized eggs though.

Cập nhật: 1 Thg11 @ 4:09am
bởi RedMattis

Flight animation support for sapient pawns. Could be extended for humans pawns, but I'm not keen on doing all that animating!
Flying pawns better at staying in flight.
Percent of lifespan used as default, Min of 3 afterwards.
VEF Animal Abilities migrated to hediff
Updates to whitelisted comps for VEF Animal comps

Cập nhật: 1 Thg11 @ 4:08am
bởi RedMattis

[Auto-generated text]: Update on 11/1/2025 12:08:46 PM.

Cập nhật: 28 Thg10 @ 5:22am
bởi RedMattis

[Auto-generated text]: Update on 10/28/2025 1:22:07 PM.

Cập nhật: 28 Thg10 @ 3:37am
bởi RedMattis

Auto-combat framework can now mass auto-cast set item abilities, etc.

Also added mod extension for cases where you want auto-combat to be able to use it, but not enemy AI.

Cập nhật: 28 Thg10 @ 2:58am
bởi RedMattis

Github merges.

French translation by Don-vip.
Changes to the parasite framework by Keyz

Cập nhật: 27 Thg10 @ 11:37am
bởi RedMattis

Updated filter lists, pawnkind extension additions, etc.

+github pull requests

Cập nhật: 12 Thg10 @ 2:41am
bởi RedMattis

Framework support in Auto-Combat for use with VEF abilities during the Auto-Combat jobs.

Cập nhật: 9 Thg10 @ 2:40pm
bởi RedMattis

Changed targeting logic for SprayLiquid so it takes clusters projectiles with their own explosion radius into account. Mostly to make Auto Combat a bit less friendly-fire prone

Cập nhật: 9 Thg10 @ 5:00am
bởi RedMattis

Improved the built-in auto-combat. Now has a "full AI" mode that makes them bash down doors and everything to kill foes.

Buttons for are toggled in the setting menu.

Also removed the auto-conversion to HAR races when HAR is active. Erdelf told me it won't be needed anymore.