RimWorld
Big and Small - Framework
Показані результати 1–10 із 446
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Оновлено: 12 листоп. о 5:56
автор: RedMattis

Sapient Animals now generate most products their non-sapient kin did. No fertilized eggs though.

Оновлено: 1 листоп. о 4:09
автор: RedMattis

Flight animation support for sapient pawns. Could be extended for humans pawns, but I'm not keen on doing all that animating!
Flying pawns better at staying in flight.
Percent of lifespan used as default, Min of 3 afterwards.
VEF Animal Abilities migrated to hediff
Updates to whitelisted comps for VEF Animal comps

Оновлено: 1 листоп. о 4:08
автор: RedMattis

[Auto-generated text]: Update on 11/1/2025 12:08:46 PM.

Оновлено: 28 жовт. о 5:22
автор: RedMattis

[Auto-generated text]: Update on 10/28/2025 1:22:07 PM.

Оновлено: 28 жовт. о 3:37
автор: RedMattis

Auto-combat framework can now mass auto-cast set item abilities, etc.

Also added mod extension for cases where you want auto-combat to be able to use it, but not enemy AI.

Оновлено: 28 жовт. о 2:58
автор: RedMattis

Github merges.

French translation by Don-vip.
Changes to the parasite framework by Keyz

Оновлено: 27 жовт. о 11:37
автор: RedMattis

Updated filter lists, pawnkind extension additions, etc.

+github pull requests

Оновлено: 12 жовт. о 2:41
автор: RedMattis

Framework support in Auto-Combat for use with VEF abilities during the Auto-Combat jobs.

Оновлено: 9 жовт. о 14:40
автор: RedMattis

Changed targeting logic for SprayLiquid so it takes clusters projectiles with their own explosion radius into account. Mostly to make Auto Combat a bit less friendly-fire prone

Оновлено: 9 жовт. о 5:00
автор: RedMattis

Improved the built-in auto-combat. Now has a "full AI" mode that makes them bash down doors and everything to kill foes.

Buttons for are toggled in the setting menu.

Also removed the auto-conversion to HAR races when HAR is active. Erdelf told me it won't be needed anymore.