Garry's Mod

Garry's Mod

ARC9 Weapon Base
Ergebnisse 121–130 von 150
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Update: 21. Jan. 2023 um 9:36

give mags

Update: 21. Jan. 2023 um 9:15

quick fix

Update: 21. Jan. 2023 um 7:44

npcs default holdtype - no longer tpose!!!!
weapons spawn on ground and in npc hands with ammo!!!!
attachment entitys now have icons in spawnmenu (thanks fesiug!!!)
arc9 not arc-9 camo category
fixed dumbass line 42 error

Update: 20. Jan. 2023 um 0:25

fix lean
arc9 config
draw order
fix errors
fix skins

Update: 17. Jan. 2023 um 10:18

Some changes to phys recoil
gunutils fix
coolview works on melee
Trigger delay properly supports empty
arc9 csgo skins warning

Update: 15. Jan. 2023 um 10:02

Small change to HideBones functionality
isadmin fix lole
ATT.Folder = "Base/Flat Color/Drab" -> ATT.Folder = "Base"
If no file -> bugger off
no toggle att during inspect, proper button text
maybe fix controller dragging away?idk
recoil fix mayb

Update: 15. Jan. 2023 um 10:02

Small change to HideBones functionality
isadmin fix lole
ATT.Folder = "Base/Flat Color/Drab" -> ATT.Folder = "Base"
If no file -> bugger off
no toggle att during inspect, proper button text
maybe fix controller dragging away?idk
recoil fix mayb

Update: 15. Jan. 2023 um 2:09

Visual recoil should be more accurate
Looping sounds for projectiles
Stickers can be put on attachments now
Dummy out less useful effects

Update: 13. Jan. 2023 um 5:14

Added the new gun screen system, based on a model by SherrifDoggo.
Added two gun screens, a kill counter and a basic clock.
Added various flat color camos to the base (By Aerosun).
Added arc9_hud_showunowned.

Update: 11. Jan. 2023 um 6:49

- Fix to mag drop in MP
- Attachment inventory fixes by 8z
- Better loc for PenetrationDelta
- Fix infinite damage bug with penetration 0