Garry's Mod
[Half-Life 2 Beta] city17_04demo - Cremation
Mostrando 1-9 de 9 aportaciones
Actualización: 13 OCT a las 12:41 p. m.

~ Fixed missing textures + broken envmap normals on metal textures (thank you CaptainCrazeh for the report!)
~ Fixed silly displacement in an incredibly small brush which would result in vbsp miraculously failing to compile with no error
~ Fixed incomplete navmesh

~ Added missing details in extended part of map
~ Added in more smoke/fog around skybox
~ Added missing rain sound effect
~ .VMF file is renamed to cr_city1704demo
~ Removed useless .smd and .psd files in models folder
~ An increase in file size :steamhappy:

Actualización: 3 ABR a las 7:41 p. m.

~File size reduction (860mb to 360mb)

~Fixed optimization with addition of areaportals, occluders and normal vvis compilation (would you believe the old version had 20 THOUSAND numportals??)

~Disabled HDR (due to map's complexity and VRAD's cries for help)

~Map expansion + new extra details

Thank you for 1000+ likes!

Actualización: 1 FEB 2023 a las 1:49 a. m.

Removed all texture conflicts ONCE AND FORALL!!!

Actualización: 5 OCT 2022 a las 9:34 a. m.

Finally fixed the missing textures (I hope) and replaced the missing models. ( increased file size :(( )

Actualización: 4 OCT 2022 a las 8:44 a. m.

Updated navmesh and added AI Nodes

Actualización: 4 OCT 2022 a las 5:09 a. m.

Fixed a missing texture near vent/dumpster(?) area

Actualización: 3 OCT 2022 a las 10:20 a. m.

Removed some unused textures, and removed all missing overlays

Actualización: 2 OCT 2022 a las 1:07 p. m.

Replaced some models and textures, and fixed a missing texture.

Actualización: 2 OCT 2022 a las 9:57 a. m.

Initial addon creation.