Total War: WARHAMMER III

Total War: WARHAMMER III

Guns of the Empire (6.3.?)
Visar 11–20 av 46 poster
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Uppdatering: 26 sep, 2024 @ 19:28
av Snek

Uppdatering: 18 sep, 2024 @ 11:17
av Snek

Uppdatering: 20 aug, 2024 @ 20:30
av Snek

Uppdatering: 14 aug, 2024 @ 20:49
av Snek

database fix to hopefully help with the shooting range building chain being broken with other mods. All I do is try to ensure level is available (as it is in vanilla) so level 4 added by this mod can be built.

Uppdatering: 11 aug, 2024 @ 8:24
av Snek

Re-named many of my unit models to remove conflicts with SFO.

Uppdatering: 10 jul, 2024 @ 17:23
av Snek

Uppdatering: 1 jul, 2024 @ 15:39
av Snek

Removed all swappable projectiles. CA broke the feature that made them work.

Uppdatering: 21 maj, 2024 @ 20:17
av Snek

Uppdatering: 20 maj, 2024 @ 20:09
av Snek

Quick fixes for missing firing VFX, broken thrice pistol animations, Landship not actually using entity Intended, Jaegerkorps ability making stats worse, not better, buffed Firethrower explosion with a bit bigger radius.

Uppdatering: 19 maj, 2024 @ 13:19
av Snek