Total War: WARHAMMER III

Total War: WARHAMMER III

Guns of the Empire (6.3.?)
Showing 11-20 of 46 entries
< 1  2  3  4  5 >
Update: Sep 26, 2024 @ 7:28pm
by Snek

Update: Sep 18, 2024 @ 11:17am
by Snek

Update: Aug 20, 2024 @ 8:30pm
by Snek

Update: Aug 14, 2024 @ 8:49pm
by Snek

database fix to hopefully help with the shooting range building chain being broken with other mods. All I do is try to ensure level is available (as it is in vanilla) so level 4 added by this mod can be built.

Update: Aug 11, 2024 @ 8:24am
by Snek

Re-named many of my unit models to remove conflicts with SFO.

Update: Jul 10, 2024 @ 5:23pm
by Snek

Update: Jul 1, 2024 @ 3:39pm
by Snek

Removed all swappable projectiles. CA broke the feature that made them work.

Update: May 21, 2024 @ 8:17pm
by Snek

Update: May 20, 2024 @ 8:09pm
by Snek

Quick fixes for missing firing VFX, broken thrice pistol animations, Landship not actually using entity Intended, Jaegerkorps ability making stats worse, not better, buffed Firethrower explosion with a bit bigger radius.

Update: May 19, 2024 @ 1:19pm
by Snek