Garry's Mod

Garry's Mod

Weapon Switch Animation
Ergebnisse 11–20 von 25
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Update: 4. Mai 2023 um 8:58

fixed a compatibility issue with Max Payne Pack.

Update: 20. Mrz. 2023 um 23:59

fixed a compatibility issue with Pressurized External Suit & Gas Mask Base.

Update: 21. Feb. 2023 um 22:04

fixed a compatibility issue with ARC9 Weapon Base.

Update: 26. Jul. 2022 um 20:18

Fixed a compatibility issue with Modern Warfare NVGs that can cause abnormal weapon switching sequence.

Update: 4. Jun. 2022 um 21:38

remove the fix of "fix the ghost entity not disappeared after you switch tool gun to other weapon" since now it's finally merged to the official game.
( https://github.com/Facepunch/garrysmod/pull/1674 )

Update: 22. Sep. 2021 um 1:29

None Provided

Update: 21. Sep. 2021 um 18:52

None Provided

Update: 21. Sep. 2021 um 1:06

None Provided

Update: 18. Sep. 2021 um 16:49

should no longer break ActMod when weapon holster animation time is too long, and no more duplicated animation with Simple Holster & Ladder Auto-Holstering.

Update: 16. Sep. 2021 um 20:17

None Provided