Garry's Mod

Garry's Mod

Serious Sam SWEPs
Ergebnisse 11–18 von 18
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Update: 5. Jul. 2016 um 19:00

- Added Ghostbuster
- Added weapon pickups as entities
- Added ss_ammomultiplier convar for additional ammo on weapon pickup
- Added automatic addon downloading from workshop
- Reanimated Tommygun and Lasergun
- Cannonball now uses proper physics sphere
- Sniper scope doesn't hide HUD anymore
- Flamer attack and ammo spending rate are now faithful
- Huge improvements on HUD
- Small fixes

Update: 14. Sep. 2015 um 12:03

Bugfixes

Update: 13. Sep. 2015 um 11:35

Small fix

Update: 13. Sep. 2015 um 11:16

- Added cannonball fire particles
- Recoded some weapons and projectiles
- Improved some animations
- Bugfixes

Update: 24. Jun. 2015 um 13:20

- Added The Second Encounter weapons
- Crosshair now detects enemy health (MP only)
- Fixed worldmodel physics
- Improved muzzleflash sprite
- Other improvements and bugfixes

Update: 9. Jun. 2015 um 1:26

- Added HUD
- Added holster delay for weapons
- Added muzzleflash to Dual Colts & fixed bobbing
- Improved some idle anims
- Improved Minigun fire delay
- Grenade explosion now can affect other grenades
- Improvements

Update: 29. Jul. 2014 um 14:24

- Added player sounds for Sam playermodel
- Added some weapons to NPC weapon list
- Improved smoke effect
- Fixed effects
- Fixed Minigun hand

Update: 10. Mai 2014 um 13:22