Garry's Mod

Garry's Mod

Serious Sam SWEPs
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Mis à jour le : 5 juil. 2016 à 19h00

- Added Ghostbuster
- Added weapon pickups as entities
- Added ss_ammomultiplier convar for additional ammo on weapon pickup
- Added automatic addon downloading from workshop
- Reanimated Tommygun and Lasergun
- Cannonball now uses proper physics sphere
- Sniper scope doesn't hide HUD anymore
- Flamer attack and ammo spending rate are now faithful
- Huge improvements on HUD
- Small fixes

Mis à jour le : 14 sept. 2015 à 12h03

Bugfixes

Mis à jour le : 13 sept. 2015 à 11h35

Small fix

Mis à jour le : 13 sept. 2015 à 11h16

- Added cannonball fire particles
- Recoded some weapons and projectiles
- Improved some animations
- Bugfixes

Mis à jour le : 24 juin 2015 à 13h20

- Added The Second Encounter weapons
- Crosshair now detects enemy health (MP only)
- Fixed worldmodel physics
- Improved muzzleflash sprite
- Other improvements and bugfixes

Mis à jour le : 9 juin 2015 à 1h26

- Added HUD
- Added holster delay for weapons
- Added muzzleflash to Dual Colts & fixed bobbing
- Improved some idle anims
- Improved Minigun fire delay
- Grenade explosion now can affect other grenades
- Improvements

Mis à jour le : 29 juil. 2014 à 14h24

- Added player sounds for Sam playermodel
- Added some weapons to NPC weapon list
- Improved smoke effect
- Fixed effects
- Fixed Minigun hand

Mis à jour le : 10 mai 2014 à 13h22